The Suzuki Swift’s chassis is well able to handle either engine at its most eager and, perhaps more impressively, any liberties taken by an emboldened driver. This car has a game chassis that encourages brisk driving. Its mix of strong grip, good chassis balance, confident body control and excellent brakes makes a decent little entertainer of the Swift. 

That’s how it feels on the road, and MIRA’s handling circuits do nothing to challenge that conclusion; the Swift handles very tidily. Drive it with the zeal it encourages and you can be circulating rather more speedily than you’d expect of a supermarket shopper.

Vicky Parrott

Deputy reviews editor
This car has a game chassis that encourages brisk driving

The Swift is slightly let down by its steering, which feels a little artificial and disconnected during the initial swivel and doesn’t exactly flood you with feel. A more serious criticism for most buyers will be the mild lack of directional stability in crosswinds. 

But it’s a relaxing car for the most part. Its ride is unexpectedly pliant, even if some surfaces trigger a bit of fidget. Its ability to deal with bigger potholes is quite impressive and partly compensates for the mild shortage of refinement at motorway speeds that demands a brief tweak of the volume control if you’re listening to the stereo. There’s no dominant background sound – it’s mostly the general commotion of motion – but there’s more wind than road noise. Were it not for this, the Swift would be a surprisingly able long-distance car.

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Given its likely urban commuter status, its reasonably quiet and comfortable ride at lower speeds is more important. It’s also easy to manoeuvre, although, as in most contemporary cars, the view to the rear is restricted.

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